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Reaching the starting line

7/28/2010

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I've spent a few days now trying to get a very bare minimum framework for the game started.  As is my manner I coded a fair amount of the setup stage of the game before I attempted to run it.  Of course it crashed as I mentioned in my last post.  To debug that crash I gradually commented out more and more code until all I had left in the project was the engine setup code and an instruction to put a single sprite on the screen.  It still didn't work.

There was a lot of head scratching, researching of the Eclipse debugging tools and general background reading in search of a solution.  No matter what I did, nothing showed up on the screen when the game was executed.


I finally found the problem.  In my code I referred to a subdirectory called "textures" and on disk that folder was named "Textures".  The hardest to find problems are often the simplest ones.  On a positive note I'm now a lot more comfortable with debugging using Eclipse.

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