Cherry Chaser Slot Machine is doing far better than I could have imagined when I released it a few weeks ago.  There have been 223K downloads and it is currently installed on 135K devices.  As a "test" of the Android market it has surpassed itself.

The adverts are doing well even with a relatively low average ecpm of about $0.30 per thousand adverts.  The sheer quantity of adverts the game is requesting more than makes up for it - 765K requests yesterday.

I’ve been very lucky and found a small gap in the market for a “european style” slot machine game. It also helps to be in the less competitive “cards and casino” section of the market. I think my relatively low ecpm is largely due to me wanting to make the ads in my game somewhat unobtrusive, I feel that has helped with its popularity which is a good compensation.

Next on my agenda is to port Plasma Duel across to Android as well.  The porting process from C++ to java was less painful than expected and bodes well for finishing Plasma Duel in a timely manner.  After that I will probably do another update for Cherry Chaser to keep it fresh.  I'm seriously considering using www.odesk.com to outsource the artwork and get some really good looking new graphics.